Year Level: | |
Industry Focus: | |
Technologies used: | |
Duration: | 90 Minutes |
Booking Eligibility: | Open to all Department of Education schools for enrichment students |
What students will learn:
Being a scientist sometimes means that you need to observe and monitor without being physically present to understand the real interactions in the ocean. Using animal decoy cameras is a common tool for scientist to observe without being present. In order to rapid prototype these decoys, technology such as 3D printing is utilised.
What students will do:
- Learn how to use and navigate online 3D Computer Aided Drawing (CAD) software.
- Create their own 3D ocean creature using modelling and geometric tools.
Links to industry and pathways:
- Engineering and Design
- Information Technology
- Media
Time:
- 90 minute session with pre and post work activities in KIOSC’s Learning Management System
Student Numbers:
- Minimum 15 students when booking. Combined Year Levels are not an issue.
- Maximum unlimited.